﻿/**  版本信息模板在安装目录下，可自行修改。
* buss_card.cs
*
* 功 能： N/A
* 类 名： buss_card
*
* Ver    变更日期             负责人  变更内容
* ───────────────────────────────────
* V0.01  2018/5/17 19:56:14   N/A    初版
*
* Copyright (c) 2012 Maticsoft Corporation. All rights reserved.
*┌──────────────────────────────────┐
*│　此技术信息为本公司机密信息，未经本公司书面同意禁止向第三方披露．　│
*│　版权所有：动软卓越（北京）科技有限公司　　　　　　　　　　　　　　│
*└──────────────────────────────────┘
*/
using System;
namespace FZKJ.Model
{
	/// <summary>
	/// buss_card:实体类(属性说明自动提取数据库字段的描述信息)
	/// </summary>
	[Serializable]
	public partial class buss_card
	{
		public buss_card()
		{}
		#region Model
		private string _id;
		private string _cardno;
		private string _cardtype;
		private int? _activationstate;
		private string _option1;
		private string _option2;
		private int? _creator;
		private DateTime? _createtime;
		private int? _deleter;
		private DateTime? _deltime;
		private DateTime? _activetime;
		private DateTime? _starttime;
		private DateTime? _endtime;
        private int? _isusestatus;
        private string _password;
        private string _origin;
        /// <summary>
        /// 
        /// </summary>
        public string id
		{
			set{ _id=value;}
			get{return _id;}
        }
        /// <summary>
        /// 
        /// </summary>
        public int? isusestatus
        {
            set { _isusestatus = value; }
            get { return _isusestatus; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string origin
        {
            set { _origin = value; }
            get { return _origin; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string password
        {
            set { _password = value; }
            get { return _password; }
        }
        /// <summary>
        /// 卡号
        /// </summary>
        public string cardno
		{
			set{ _cardno=value;}
			get{return _cardno;}
		}
		/// <summary>
		/// 卡类型
		/// </summary>
		public string cardtype
		{
			set{ _cardtype=value;}
			get{return _cardtype;}
		}
		/// <summary>
		/// 0可用、1不可用、2已激活
		/// </summary>
		public int? activationstate
		{
			set{ _activationstate=value;}
			get{return _activationstate;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string option1
		{
			set{ _option1=value;}
			get{return _option1;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string option2
		{
			set{ _option2=value;}
			get{return _option2;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int? creator
		{
			set{ _creator=value;}
			get{return _creator;}
		}
		/// <summary>
		/// 
		/// </summary>
		public DateTime? createtime
		{
			set{ _createtime=value;}
			get{return _createtime;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int? deleter
		{
			set{ _deleter=value;}
			get{return _deleter;}
		}
		/// <summary>
		/// 
		/// </summary>
		public DateTime? deltime
		{
			set{ _deltime=value;}
			get{return _deltime;}
		}
		/// <summary>
		/// 
		/// </summary>
		public DateTime? activetime
		{
			set{ _activetime=value;}
			get{return _activetime;}
		}
		/// <summary>
		/// 
		/// </summary>
		public DateTime? starttime
		{
			set{ _starttime=value;}
			get{return _starttime;}
		}
		/// <summary>
		/// 
		/// </summary>
		public DateTime? endtime
		{
			set{ _endtime=value;}
			get{return _endtime;}
		}
		#endregion Model

	}
}

